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object adapter patterns
object adapter pattern
(software, object-oriented programming) An adapter pattern where the adapter contains an instance of the class it wraps.
bright shiny object
(figuratively) Something that attracts a great deal of attention because of its superficial characteristics. / Used other than figuratively or idiomatically: see bright, shiny, object.
potentially hazardous object
(astronomy) A near-Earth asteroid or comet with an orbit such that it has the potential to make close approaches to the Earth and is of a size large enough to cause significant regional damage in the event of impact.
object pool patterns
object pool pattern
(programming) A creational design pattern that uses a set of initialised objects kept ready to use, rather than allocating and destroying them on demand.
object request broker
(software engineering) A piece of middleware in distributed software that enables program calls from one computer to another via a network.
data transfer object
(software) A design pattern used to transfer data between software application subsystems.
natural numbers object
(category theory) An object which has a distinguished global element (which may be called z, for “zero”) and a distinguished endomorphism (which may be called s, for “successor”) such that iterated compositions of s upon z (i.e., sⁿ∘z) yields other global elements of the same object which correspond to the natural numbers (sⁿ∘z↔n). Such object has the universal property that for any other object with a distinguished global element (call it z’) and a distinguished endomorphism (call it s’), there is a unique morphism (call it φ) from the given object to the other object which maps z to z’ (𝜙∘z=z') and which commutes with s; i.e., 𝜙∘s=s'∘𝜙.