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static typing
(computing, programming) A system in which type checking is performed during compilation and not at run time, opposed to dynamic typing.
primitive types
plural of primitive type
duck typing
(programming) A style of dynamic typing in which an object's current set of methods and properties determines the valid semantics, rather than its inheritance from a particular class or implementation of a specific interface.
dynamic typing
(computing, programming) A system in which type checking is performed at run time and not at compilation, opposed to static typing.
touch typing
file types
touch-types
Third-person singular simple present indicative form of touch-type
strong typing
(computing, programming) A system that places any of various kinds of restriction on the interactions between objects of different data types.