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scientific computing
(computing, sciences) The use of computing to solve scientific and engineering problems, especially by means of simulation, or the construction of mathematical models of physical, chemical or biological processes
edge computing
(computing) The practice of processing or analyzing data at or near the point of data production rather than in a central processing facility requiring data transport to the central facility.
pocket computers
plural of pocket computer
appliance computers
computational geometry
(computer science, geometry) A field of study, within computer science, devoted to algorithms that solve problems formulated in geometric terms.
affective computing
(artificial intelligence) The study and development of systems and devices that can recognize, interpret, process, and simulate human affects.
dew computing
midrange computers
deskside computers
server computers
plural of server computer