最終更新日:2025/11/29
(computer graphics) An algorithm for generating heightmaps. It starts with a two-dimensional grid and then randomly generates terrain height from four seed values arranged in a grid of points so that the entire plane is covered in squares.
音声機能が動作しない場合はこちらをご確認ください
正解を見る
diamond-square algorithm
編集履歴(0)