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state patterns
plural of state pattern
strategy patterns
plural of strategy pattern
visitor pattern
(software, design) A behavioural design pattern that separates an algorithm from an object structure on which it operates.
behavioural pattern
(software, object-oriented programming) A design pattern which specifies how the entities of a software communicate with each other.
iterator pattern
(software, object-oriented programming) A behavioural design pattern that uses an iterator to traverse a container and access the container's elements, thus decoupling algorithms from containers.
concurrency pattern
(software, object-oriented programming) A design pattern that deal with the multi-threaded programming paradigm.
module pattern
(software, design) A structural design pattern to implement the concept of software modules (modular programming) in a programming language that lacks support for them.
pattern languages
plural of pattern language
pattern language
(architecture, design, software) A structured method of describing good design practices within a field of expertise.
compound pattern
(software, object-oriented programming) A design pattern that combines at least two patterns into a solution that solves a recurring or general problem.