Not the king's crown, nor the deputed sword / The marshal's truncheon, nor the judge's robe / Become them with one half so good a grace / As mercy does.
He dabbed moisturizing liquid on his face.
Day brighteth at the smile o' her and yea, He hath aplanted full o' seed for harvesting by thy loving.
Complementing efforts to extend time-on-device by anticipating players’ conscious desires, another set of design strategies operate at an unconscious level, much like the affective appeals of architecture and ambience.
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