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Keyword:
holographic principle
R-principle
Proper noun
In
the
neo-Gricean
semantics
and
pragmatics
of
Laurence
R.
Horn:
a
reformulation
of
Paul
Grice's
maxim
of
relation
combined
with
the
second
submaxim
of
quantity
and
the
third
and
fourth
submaxims
of
manner,
stating:
"Say
no
more
than
you
must
(given
Q)",
and
implying
that
there
is
no
reason
to
make
a
stronger
statement
if
the
extra
information
can
be
contributed
by
implicature.
Japanese Meaning
neo-Gricean意味論・語用論におけるR原理:Laurence R. Hornによる、Paul Griceの『関連性の格言』と数量の第二下位格言、方法の第三および第四下位格言を再定式化した概念。必要な情報だけを伝え、余分な情報は含めないべきという考え方を示す。
Related Words
Q-principle
Proper noun
In
the
neo-Gricean
semantics
and
pragmatics
of
Laurence
R.
Horn:
a
reformulation
of
Paul
Grice's
maxim
of
quantity
combined
with
the
first
two
submaxims
of
manner,
stating:
"Say
as
much
as
you
can
(given
R)",
and
leading
to
the
implicature
that
if
the
speaker
did
not
make
a
stronger
statement
(or
say
more),
then
its
denial
is
(implied
to
be)
true.
Japanese Meaning
Laurence R. Hornによるneo-Gricean意味論・語用論の枠組みで提唱された、ポール・グライスの量の原則を再構成した原理。すなわち、情報提供において「できる限り多くの情報を提供すべし」という発話の指針であり、話者がより強い主張や追加情報を提供しなかった場合、その省略が否定の含意として働くと解釈される。 / 会話において、情報が十分に提供されない場合、その不足分が暗に事実と逆の主張(否定)を示唆していると理解する語用論的原則。
Related Words
Fermat's principle
Proper noun
The
link
between
ray
optics
and
wave
optics,
stating
(in
its
original
strong
form)
that
the
path
taken
by
a
ray
between
two
given
points
is
the
path
that
can
be
travelled
in
the
least
time,
or
(in
a
weaker
form
that
is
true
for
all
cases)
in
a
time
that
is
"stationary"
with
respect
to
variations
of
the
path
—
so
that
a
deviation
in
the
path
causes,
at
most,
a
second-order
change
in
the
traversal
time.
Japanese Meaning
フェルマーの原理:点と点の間を光が進む経路は、進行するのに必要な時間が最小または停留(微小な変化に対して二次的な変化のみ生じる)となる経路であるという、光線状の光学と波動状の光学を結ぶ原理
harm principle
Related Words
Haldane principle
Related Words
Bridlington principle
Related Words
desert principle
Related Words
agreements in principle
MAYA principle
Proper noun
Japanese Meaning
最も先進的でありながらも受け入れられる製品設計の原則。新技術の革新性と、既知の親しみやすさを両立させるデザインの指針となる理念。 / 革新性(Most Advanced)と受容性(Yet Acceptable)を組み合わせ、ユーザーにとって新しくも理解しやすい製品を目指す考え方。
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