Last Updated
:2025/11/28
z-buffer
Noun
Japanese Meaning
コンピュータグラフィックスにおいて、各オブジェクトの相対的な深度(どれが観察者に近いか)を管理するためのバッファ。 / シーン内のオブジェクトの深度情報を記録し、表示時にどのオブジェクトを前面に描くかを決定するために用いられる。
( plural )
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(computer graphics) A buffer for the purpose of tracking the relative depths of different objects in a scene and determining which are closer to the observer than others.
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z-buffer
When rendering the scene, the graphics engine uses a z-buffer to determine which fragments are visible and which are occluded.
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When rendering the scene, the graphics engine uses a z-buffer to determine which fragments are visible and which are occluded.
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