object pool pattern
(programming) A creational design pattern that uses a set of initialised objects kept ready to use, rather than allocating and destroying them on demand.
(transitive) To consume something by first licking it from a surface.
The eighth and last reindeer of Santa Claus.
(mathematics) A negative 1-soliton solution to the Sine–Gordon equation
高負荷のサーバーでパフォーマンスを改善するために、各リクエストで接続オブジェクトを生成・破棄する代わりに再利用するオブジェクトプール設計パターンを導入しました。
Don't have an account? Sign up
Do you have an account? Login
DiQt
Free
★★★★★★★★★★