Last Updated:2025/12/02

Game designers often use isometric perspectives to convey depth without complex rendering.

See correct answer

Game designers often use isometric perspectives to convey depth without complex rendering.

音声機能が動作しない場合はこちらをご確認ください
Edit Histories(0)
Source Sentence

ゲームデザイナーは、複雑なレンダリングを行わずに奥行きを伝えるために等角の視点をよく使います。

Sentence quizzes to help you learn to read

Edit Histories(0)

Login / Sign up

 

Download the app!
DiQt

DiQt

Free

★★★★★★★★★★