Last Updated:2025/11/29

The engine uses the PVS to avoid rendering objects that are outside the camera's view.

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The engine uses the PVS to avoid rendering objects that are outside the camera's view.

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エンジンは、カメラの視界外にあるオブジェクトのレンダリングを避けるために潜在可視集合を使用します。

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