Last Updated:2025/11/28

To manage dynamic behavior changes at runtime, the developer used the state pattern so each state object could encapsulate its own transitions and actions.

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To manage dynamic behavior changes at runtime, the developer used the state pattern so each state object could encapsulate its own transitions and actions.

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実行時に動的な振る舞いの変化を管理するために、開発者は状態パターンを使用し、各状態オブジェクトがそれぞれの遷移と動作をカプセル化できるようにしました。

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