Last Updated:2025/11/25

During the game's final optimization pass, the team focused on palettization to reduce texture memory use.

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During the game's final optimization pass, the team focused on palettization to reduce texture memory use.

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ゲームの最終的な最適化工程では、テクスチャのメモリ使用量を削減するためにチームはパレット化に注力した。

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