Last Updated:2025/11/24

The game developers used multiple randomisers to ensure that no two playthroughs felt the same.

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The game developers used multiple randomisers to ensure that no two playthroughs felt the same.

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ゲーム開発者たちは、複数の乱数生成器を導入して、どのプレイでも同じ体験にならないようにした。

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